I'm GameArtist with around 15 years of professional work in the industry.
Currently my tasks are mainly focused on making animations starting from scratch, modeling characters / objects, to the final render and post production.
My skills include:
• Modeling (low and high poly)
• UVW mapping
• Texturing
• Rigging
• Skinning
• Animations (2D and 3D)
• Renders
• Video editing
• VFX
• Motion graphics
• Post production
Softwares:
• 3D Max
• Z Brush
• Photoshop
• Substance Painter
• After Effects
• Spine
• Unity
See my works at:
behance.net/marcelovamosi
Since 2011 I work at Leander Games. My tasks are mainly focused on making animations starting from scratch, modeling characters / objects, to the final render and post production.
My tasks include:
• Modeling (low and high poly)
• UVW mapping
• Texturing
• Rigging
• Skinning
• Animations (2D and 3D)
• Renders
• Video editing
• VFX
• Motion graphics
• Post production
Softwares:
• 3D Max
• Blender
• Z Brush
• Photoshop
• Substance Painter
• After Effects
• Spine
See my works at:
behance.net/marcelovamosi